Final project group schedule


Peter Chang, Carol Shen, Sisi Liu


Our idea for final project is to make the platform for students in Parsons to collaborate. The platform will be web base which enables every student to post needs of partners online and receive responses in return. The physical installation aims for the interaction between people in a real space in order to enhance active possibilities for people to react to such needs.


Carol in charge of planning and contact group member

Sisi in charge of research and documentation

Peter in charge of design

Roles Details:

Research: Sisi

Concept Building: Carol/ Peter/ Sisi

Sketches: Carol/ Peter

Wireframes:Carol/ Peter/ Sisi

Design:Carol/ Peter

User Testing:Carol/ Peter/ Sisi

Advertising: Sisi


Presentation:Carol/ Peter/ Sisi


10 AM and 7 PM every Thursday, 5pm every Sunday

Before class and After class


Documentation of prototypes in appropriate media


Oct 31: Research, Interviews and questionnaire, Idea Sketches

Nov 7:  Wireframes and User Flow

Nov 14: Prototype 1 Due (Wireframe with clear objective and flow)

Nov 21: Design process, User testing

Nov 26: Prototype 2 Due (Refine Design)

Dec 5: Prototype 3/  Documentation and Evaluation

Dec 12: Final Presentation

Reading Response – “Making Cutting Edge Animation on a DIY Homestead”

For me, the most interesting thing is that there is a strong contrast on what they are doing. They are making a very technology-based, virtual, digital animation. At the same time they are creating a unique community that allow themselves get more chance to explore to the nature. I quite interested in the idea entertainment and education medium, it is a promising technology that is under developing. We already realize it through telephone apps. For example, when we go to MOMA, we can download the museum  app, and get a lot of information of the art piece we are looking at. It is a good media to allow people to interact with the object and environment.

I do not think that commitment to sustainable ecology can successfully intersect with commercial industry and market economies in a short time. Commercial industry and market economies are quite profit-driven, sustainable ecology need advanced technology support which will gain much more cost. Just like we all know that plastic is harmful to the environment, but markets can not stop manufacture plastic bottle and costumers can not stop buy plastic bottle beverage.

Encyclopedia Pictura is extended to 18 people, do you think is it easy for them to get more people involved or not? I would think about the social meaning of the sustainable village, do you think the project really can be sustainable or not? How can people benefit from it? It can only benefit a small group of people or it can affect a large area.

I also want to introduce some fashion designers, they collaborate with different people from background , combined fashion together with technology.
They are Hussein Chalayan, iris van herpen, and issey miyake.