.MOV featured work produced by Eyebeam’s 2003 Production Fellows, as well as commissioned projects, on which the fellows assisted, by Isaac Julien and Fred Wilson. The Production Studio was structured as an atelier, offering access to commercial production technology and services for more established artists, while providing mentoring and experimentation opportunities for younger artists. The 2003 fellows worked with Julien to create special effects for his Baltimore project and with Wilson to composite and edit September Dream, a component of his work for the United States Pavilion at the 2003 Venice Biennale.

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Ye Won Cho: Trilemma is a single channel computer animation that stylistically references both painting and shadow puppetry. Picasso-esque female characters plant, harvest and expel bodily organs, addressing aggressive attention and preoccupation with the female form in the history of art.

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Geraldine Juarez: Timewarp is an experimental documentary film about the perception of time and its translation into images in our memory. The film translates interview with Manuel de Landa, Bruce Sterling, John Perry Barlow and others into graphic renderings, questioning the nature of time and its many representations.

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Isaac Julien’s commissioned Baltimore project is a single channel video that presents blaxploitation cinema as the provocative, controversial, culturally complex and often humorous phenomena that it was, while critically commenting on it as a genre that continues to influence music and film.

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Fred Willson’s commissioned September Dream project was featured in the 2003 Venice Biennale. It explores how African’s contribution to European culture has been represented in the arts, as embodied in the story of Othello, the Moor of Venice.

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Albert Yu: Into the Air’s Memory is a two channel computer animation which explores the romanticism of and hope for transcendence through technological means. The story is set in a post apocalyptic desert, where inhabitants search for the last known sound that is still believed to exist.